Outcast Alley - Real time Environment

Here you can see my primary mood board for this scene. It was instrumental in helping me nail down the feeling.

Here you can see my primary mood board for this scene. It was instrumental in helping me nail down the feeling.

Progress Breakdown Video.

This is the important part of my pure ref document showing asset ref and my boards.

This is the important part of my pure ref document showing asset ref and my boards.

Outcast Alley is a small but focused scene with quite a few props.
I worked entirely alone on this over the course of about 2 months using weekends and other bits of free time to make it all from scratch. The only external resource I used was Textures.com for some decals and some photo sourcing. Everything else, including the graffiti decals are my own.

Part of this project was in reaction to some critique I received about not having anything showing solid prop work so I decided to do a whole lot of unique modelling.

I'd like to give a massive thank you to the folks over at the DiNusty Empire for helping me with so many aspects of this project, their critique and feedback really was invaluable and I never would have achieved the final result without them.

Assets can be found here:
https://artstn.co/p/Qz4xwZ

Also a big thank you to Shin jong hun for the original concept! https://www.artstation.com/huniartist
https://www.artstation.com/artwork/e00YWZ

Date
February 6, 2020