I worked on Phantom Covert Ops as a Junior Environment artist. I was brought on in the final stages of development to assist in optimizing the game for the Oculus Quest and getting the game ready for release.
My tasks on this project included making a small handful of assets, set dressing, optimizing and polishing. I mainly worked on the 3rd, 5th and 7th level of the game. I hope you enjoy playing it as much as I enjoyed working on it!
A huge thank you to the entire team and especially my Lead Toby Hunt who was invaluable in my time on this project.
Art Director: Glenn Brace
Environment Art Lead/Seniors : Toby Hunt, Damien Turland
Lighting: Jake Missing, Marco Carmo