Abandoned Train Tracks - Real Time Environment

Above, you can see the assets used to create this scene. I'm very proud of all of them.

Above, you can see the assets used to create this scene. I'm very proud of all of them.

This is the Detail Lighting version of the scene. No textures here, just good old static baked lighting!

This is the Detail Lighting version of the scene. No textures here, just good old static baked lighting!

Here you can see the low poly model, the version with normals and the final textured version.

Here you can see the low poly model, the version with normals and the final textured version.

Thanks to Marmoset Toolbag for it's handy built in breakdown!

Thanks to Marmoset Toolbag for it's handy built in breakdown!

The easiest substance to show here, I made these bricks just for the tunnel. I think I got very good results.

The easiest substance to show here, I made these bricks just for the tunnel. I think I got very good results.

This is a version of the GT Shade material I've edited to support a world aligned positional blended texture. This makes really nice moss.

This is a version of the GT Shade material I've edited to support a world aligned positional blended texture. This makes really nice moss.

The amazingly simple background landscape I made in world machine that was later brought into UE4.

The amazingly simple background landscape I made in world machine that was later brought into UE4.

This was the very first blockout of this scene created entirely using BSP. It's very crude but you can see at least some resemblance to the final scene here.

This was the very first blockout of this scene created entirely using BSP. It's very crude but you can see at least some resemblance to the final scene here.

This is one part of the massive style sheet I created in PureRef, the core concept of going into a dark tunnel and foliage shows up a lot here.

This is one part of the massive style sheet I created in PureRef, the core concept of going into a dark tunnel and foliage shows up a lot here.

I hope you like it!

I hope you like it!

Abandoned Train Tracks. Made entirely by myself over the course of about a month. Everything was hand modelled and assembled.
Large foliage items such as bushes and trees were created using Speed Tree and textures both created byself and for the bushes and bark, textures from Gametextures.com.

Everything else was made in 3ds Max apart from the background landscape which was created in World Machine. Leaf and Dandelion particles were created using existing assets, everything else is original. Images for reference were sourced from around the web and arranged in pureref.

I really hope you enjoy, a lot of love went into this.

Date
June 30, 2019